#include <SIG_SceneObject.h>
Inheritance diagram for SIGEL_Visualisation::SIG_SceneObject:
Public Methods | |
SIG_SceneObject (int number, DL_vector position = DL_vector(), DL_matrix rotation = DL_matrix()) | |
The constructor of the SIG_SceneObject. More... | |
Public Attributes | |
int const | number |
The number of this SIG_SceneObject. More... | |
DL_vector | position |
The current position of the particular object. More... | |
DL_matrix | rotation |
The current rotation of the particular object. More... |
This is the type of information that is recorded in each time step by the SIG_RenderRecorder.
Definition at line 18 of file SIG_SceneObject.h.
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The constructor of the SIG_SceneObject.
Definition at line 6 of file SIG_SceneObject.cpp. |
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The number of this SIG_SceneObject. Should be equal to the position of the respective SIG_VisualSceneObject in the QVector sceneObjects in the class SIG_Renderer. It makes sense if this number also equals some enumeration in the source datastructure (SIG_Link objects in the SIG_Robot for example). Definition at line 43 of file SIG_SceneObject.h. |
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The current position of the particular object.
Definition at line 48 of file SIG_SceneObject.h. |
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The current rotation of the particular object.
Definition at line 53 of file SIG_SceneObject.h. |