00001 #ifndef SIGEL_VISUALISATION_SIG_SCENEOBJECT_H 00002 #define SIGEL_VISUALISATION_SIG_SCENEOBJECT_H 00003 00004 #include "pointvector.h" 00005 #include "matrix.h" 00006 00007 namespace SIGEL_Visualisation 00008 { 00009 00018 class SIG_SceneObject 00019 { 00020 public: 00021 00029 SIG_SceneObject(int number, 00030 DL_vector position = DL_vector(), 00031 DL_matrix rotation = DL_matrix()); 00032 00043 int const number; 00044 00048 DL_vector position; 00049 00053 DL_matrix rotation; 00054 00055 }; 00056 00057 } 00058 00059 #endif // SIGEL_VISUALISATION_SIG_SCENEOBJECT_H